Thomas McAuley:
UI/UX Designer & Visual Strategist

Design Articles 

Welcome to my collection of design articles, where I share insights from my work across video game UI/UX, app design, creative direction, branding, and graphic design. Each piece explores unique challenges, methodologies, and processes, offering valuable perspectives for professionals, clients, and aspiring designers. Discover how my diverse skills combine to create user-centered, innovative solutions that inspire and captivate.

Feel free to phone, email, or find me on LinkedIn. But if you just want to know a little more about my, click the button.

Website Redesign “Complete”

Website Redesign “Complete”

Calling this portfolio website "complete" might be a bit generous—it’s more accurate to say that it’s a complete minimum viable product. Like any good design project, this website will require ongoing edits, maintenance, and evolution. It’s a living document of sorts,...

read more
Case Study: App: Yoga Notes

Case Study: App: Yoga Notes

Responding to a Request for Proposal (RFP) is a unique and challenging creative process that parallels many of the stages in executing the project itself. It requires not only a clear understanding of the client’s goals and requirements but also the ability to distill...

read more
Print and Digital Design

Print and Digital Design

Graphic design for UX/UI, Websites, Print, and Digital From a technical perspective, print and digital design are differentiated by units, resolutions, and types of output. Print is designed in points and picas, sometimes inches and millimeters: web is designed in...

read more

Let’s Work Together!

Call, Email, or Reach Out on LinkedIn